The Sky Over Korea
Looks Different
In VR

Korea. IL-2 Series by 1C Game Studios is one of the most VR-ambitious flight sims ever built. Here's why Pimax is the headset to fly it on.
The Case for VR

This Game Was Built for VR

Korea. IL-2 Series was designed with VR in mind from day one. Every system rewards a headset — and rewards a good headset even more.

True Scale

You Don't Look at the Cockpit.
You Sit Inside It.

Every gauge modeled from reference photos at 1:1 scale. Instruments are glance-readable exactly as the developers intended — no zoom, no compromise.

Details That Really Matter in VR

Per-Shot Ballistics
Twenty ammo types. Barrels overheat, tracers glow — all in peripheral vision.
Volumetric Cloud
Ray-traced atmospheric scattering with tactical depth. Clouds are a 3D volume you dive into and hide behind — not a flat backdrop.
Authentic Gunsights
Ten gunsight models, each with functional brightness, gyro locking, and natural illumination. The MiG-15 ASP-3 was scanned from the real thing.
Why Pimax for Korea

Built for the Cockpit

Korea. IL-2 Series demands a lot from a headset. Here's how Pimax specs map to what the sim needs.

Clarity

Up to 57 PPD

Crystal Super resolves every gauge marking and gunsight gradation without leaning in.

Field of View

Up to 140°

The bandit sliding into your five o'clock isn't hidden behind a tunnel.

Refresh Rate

Up to 120 Hz

Crystal Light and Crystal Super keep the image smooth through high-G turns.

Optimization

Crystal Super

Specific optimization for Pimax Crystal Super Tuned to deliver Korea at its fullest.

Choose Your Rig

Which Headset Is Right For Your Cockpit?

Dream Air

from $1,999 -$2,299 USD

Ultra-light. Micro-OLED. All-day comfort.

Resolution: 3840x3552
HFOV: 110°
Max. Refresh Rate: 90Hz
Display: Sony Micro-OLED
Eye-tracking: Yes
Weight: <170g

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Crystal Light

from $899 USD

Keeps the image smooth through dogfights.

Resolution:2880×2880
HFOV: 110°
Max. Refresh Rate: 120Hz
Display: QLED+MiniLED
Eye-tracking: NO
Weight: <815g

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Crystal Super Ultrawide

from $1,599 USD(was $1,799)

Optimized for powerful PCs and future proof.

Resolution: 3840×3840
HFOV: 140°
Max. Refresh Rate: 90Hz
Display: QLED+MiniLED
Eye-tracking:Yes
Weight: <880g

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Crystal Super 8K Micro-OLED

from $2,199 USD

Ultimate Contrast & Color.Brings the Night Sky Comes Alive.

Resolution: 3840×3552
HFOV:116°
Max. Refresh Rate: 90 Hz
Display: Sony Micro-OLED
Eye-tracking:Yes
Weight: <880g

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Special Offer: Own the Eastern Front in True VR

Buy a qualifying Pimax headset and receive IL-2 Sturmovik: Odessa and Leningrad - Siege and Liberation Game Key
10+

Years of VR Support

Since 2016
200

Aircraft in Combat

Simultaneous, in VR
6

Months NVIDIA Collab

Driver-level VR tuning
Built for VR From Day One

Not a Port. A Foundation.

1C Game Studios has supported VR for over a decade — since the first HTC Vive and Oculus Rift CV1 shipped in 2016. That's ten years of accumulated VR flight sim expertise, channeled into Korea. IL-2 Series. This isn't a flat screen game with VR bolted on. It was built with OpenXR from the ground up.

The 1C team spent six months in close collaboration with NVIDIA engineers, tuning VR performance at the driver level.
The result: stable frame rates in dense combat scenes, even with hundreds of aircraft in the sky. A dedicated VR graphics preset means you don't have to guess which settings work — it's dialed in from the start.

  1. DLSS & FSR Support
    Both NVIDIA DLSS and AMD FSR upscaling are fully compatible with VR mode, letting you push resolution higher without melting your GPU.
  2. VR Graphics Preset
    A dedicated preset tuned specifically for headset rendering. No trial-and-error — just launch and fly with settings optimized for stereoscopic performance.
  3. Seated Cockpit Mode
    Designed for seated play with HOTAS and rudder pedals. The cockpit is your fixed reference frame — the most comfortable way to enter VR flight.
  4. Continuous VR Evaluation
    Every update to Korea is evaluated for VR impact. The 1C team flies in VR themselves. If it breaks the headset experience, it doesn't ship.

The result isn't a sim that "also works in VR." It's a sim where VR is theintended wayto experience it — every gauge, every gunsight, every cloud formation built to be seen through a headset. And Pimax headsets are built to deliver that experience at its fullest.

"A truly exceptional VR experience —
one of thebest in the genretoday."

FAQ

Common Questions

Yes. VR support is already live in Early Access and will be fully supported at the August 4th launch. The game was built with OpenXR from the ground up, with DLSS/FSR upscaling fully compatible with VR mode, and a dedicated VR graphics preset. 1C Game Studios has supported VR since 2016.

Flight simulators are actually one of the most comfortable entry points into VR. Because you're seated in a cockpit — a fixed visual reference frame — your brain receives a consistent signal. Most pilots report far less discomfort in flight sims than in walking-based VR games. Start with short sessions and stable flight conditions, and most people adapt within a few flights.

A modern GPU (RTX 3070 / RX 6800 or better) is recommended for entry-level headsets. For high-resolution headsets like Crystal Super at native resolution, an RTX 4080/4090 or 5090 is recommended — especially in complex scenes. DLSS or FSR at high settings is recommended to reduce video memory pressure. The team advises setting VR Resolution to 50% on 8K-class devices for the most demanding scenes.

Learn more: https://il2-korea.com/en/

All Pimax headsets connect via DisplayPort and USB-C. Setup involves installing PimaxPlay software, connecting cables, and a quick room calibration — typically 10-15 minutes. Each headset includes the headset, controllers, and required cables.